



| Summoner | 70 Tons Omnimech |
| Class | Heavy |
Engine: 350XL
Chassis: Standard Cruising Speed: 54 kph Maximum Speed: 86.4 kph Jump Capacity: 150 meters Armor Type: Ferro-Fibrous Pod Space: 22.75 tons

A Clan Ghost Bear Summoner and Nova
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Overview: In all of its configurations, the Summoner's main advantages over other heavier 'Mechs are its mobility and its ability to fire all its weapons with little worry about heat buildup. Apparently borrowing concepts from the Warhammer, Marauder and Victor, the Summoner is an excellent all-around 'Mech. While the Summoner may be less powerful than some and less quick than others, it successfully blends heavy firepower and maneuverability. Capabilities: The huge Summoner, which stands at least a meter taller than most other 'Mechs, appears most often in a configuration remarkable for its lack of Lasers. Its mix of weapons, however, combines with the 'Mech's maneuverability to make it a deadly foe. The Primary model carries a Long-Range Missile launcher in its left torso, an ER PPC on one arm, and a heavy Autocannon on the other.
Deployment: The Summoner is the heaviest design in general use among the Jade Falcons. It appears much more often among the Falcons than the other Clans, and the Falcons also use it differently. Other Clans use it as mobile support for assault 'Mechs, while the Jade Falcons use it as a quick-striking hammer to follow up a rapid advance. |
| Battletech Stock Variants/M |
Head 9 CTorso 27 CTorso(R) 8 RLTorsos 22 RLTorsos(R) 7 RLArms 17 RLLegs 23
Primary
Heat Sinks 14(28)
ER PPC RA
LRM-15 LT
LB 10-X AC LA
Jump Jet(2) LL
Jump Jet CT
Jump Jet(2) RL
LB 10-X AC Ammo(10) LA
LRM-15 Ammo(8)(2) LT
Alpha
Heat Sinks 14(28)
Gauss Rifle LA
SRM-6 LT
Large Pulse Laser RA
Gauss Rifle Ammo(8) LA
Jump Jet(2) LL
Jump Jet CT
Jump Jet(2) RL
SRM-6 Ammo(15)(2) LT
Beta
Heat Sinks 14(28)
LRM-20 LA
LRM-20 RA
SRM-4 LA
SRM-4 RA
Anti Missile Ammo(24) LT
Anti Missile System LT
Jump Jet(2) LL
Jump Jet CT
Jump Jet(2) RL
LRM-20 Ammo(6)(2) LA
LRM-20 Ammo(6)(2) RA
Narc Ammo(6) LT
Narc Missile Beacon LT
SRM-4 Ammo(25) LA
SRM-4 Ammo(25) RA
Charlie
Heat Sinks 14(28)
Ultra AC/20 LA
Streak SRM-6 LT
ER Large Laser RA
ER Small Laser RA
Jump Jet(2) LL
Jump Jet CT
Jump Jet(2) RL
Streak SRM-6 Ammo(15) LT
Ultra AC/20 Ammo(5)(2) LT
Delta
Heat Sinks 20(40)
ER Large Laser LA
ER Large Laser RA
ER Medium Laser LA
ER Medium Laser RA
Machine Gun LT
Anti Missile Ammo(24)(2) LT
Anti Missile System RT
Anti Missile System LT
Jump Jet(2) LL
Jump Jet CT
Jump Jet(2) RL
Machine Gun Ammo(100) LT
Targeting Computer RT
M
Heat Sinks 14(28)
ER PPC RA
Streak SRM-6 LT
LB 10-X AC LA
ER Small Laser LT
Jump Jet CT
Jump Jet(2) LL
Jump Jet(2) RL
LB 10-X AC Ammo(10) LA
Streak SRM-6 Ammo(15)(2) RT
| MechWarrior 2 |
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The huge Summoner, standing at least a meter taller than most 'Mechs, appears most often in a configuration that is remarkable considering its lack of Laser weaponry. Its mix of weapons complements this 'Mech's maneuverability to make it a deadly foe. This model carries a Long-Range Missile launcher 10 on its left shoulder, a PPC in the left arm, and a Heavy Autocannon in the other. |


| MechWarrior 3 Stock Variants |

CGS MechWarrior Dariyon laying an assault upon CGS MechWarrior Warhawk Elam
Primary
Heat Sinks(double) 14
LRM-15 LT
LRM-15 Ammo(240) LT
LB 10-X AC LA
LB 10-X AC Ammo(10) LA
ER PPC RA
Jump Jet(2) LL
Jump Jet(2) RL
Alpha
Heat Sinks(double) 14
SRM-6 LT
SRM-6 Ammo(180) LT
Gauss Rifle LA
Gauss Rifle Ammo(8) LA
Large Pulse Laser RA
Jump Jet(2) LL
Jump Jet(2) RL
Beta
Heat Sinks(double) 14
SRM-4 CT
SRM-4 LT
SRM-4 Ammo(100) LA
SRM-4 Ammo(100) RA
LRM-20 LA
LRM-20 RA
LRM-20 Ammo(2)(120) LA
LRM-20 Ammo(2)(120) RA
Anti Missile System LT
Anti Missile Ammo LT
Narc Missile Beacon LT
Narc Ammo(6) LT
Jump Jet(2) LL
Jump Jet(2) RL
Charlie
Heat Sinks(double) 14
Streak SRM-6 LT
Streak SRM-6 Ammo(90) LT
Ultra AC/20 LA
Ultra AC/20 Ammo(2)(5) LT
ER Small Laser RT
ER Large Laser RA
Jump Jet(2) LL
Jump Jet(2) RL
Delta
Heat Sinks(double) 20
Anti Missile System LT
Anti Missile Ammo LT
Machine Gun LT
Machine Gun Ammo(200) LT
Targeting Computer RT
ER Large Laser LA
ER Medium Laser LA
ER Large Laser RA
ER Medium Laser RA
Jump Jet(2) LL
Jump Jet(2) RL
| MechWarrior 4 |


| Tech Level - CLAN OmniMech Heavy Battle Mech | Chassis - SUMMONER | ||||||||||
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INTELLIGENCE BRIEF: In all of its configurations, the Summoner's main advantages over other heavier 'Mechs are its mobility and its ability to fire all its weapons with little worry of heat buildup. The huge Summoner, which stands at least a meter taller than most other 'Mechs, appears most often in a configuration remarkable for its lack of lasers. However, the successful mix of heavy firepower and maneuverability help make the Summoner an excellent all-around 'Mech.
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| Energy Weapons: | Clan ER Medium Laser (4) |
| Ballistic Weapons: | Clan Ultra AC/5 (2), Clan Machine Gun Array (1) |
| Missile Weapons: | Clan LRM 15 |
| Electronics: | Guardian ECM, Light Amp |
| Armor Type/Tonnage: | Ferro Fibrous/10.5 |
| MechCommander |


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The Summoner's main advantage over other heavy designs are its mobility and its devastating short and medium-range capability. This is true in virtually all configurations; though the Summoner is less powerful than some designs and less quick than others, it is a successful blend of firepower and mobility. |
Variant Speed Armament
ARMOR: 24mtrs/sec 1 Clan Heavy Ultra AC
1 Clan Pulse Laser
2 Clan Large Pulse Lasers
2 Clan Streak SRM Racks
1 Clan Sensor-Standard
WEAPON: 24mtrs/sec 1 Clan Heavy Ultra AC
1 Clan Pulse Laser
2 Clan Ultra ACs
2 Clan Streak SRM Racks
1 Clan Sensor-Standard
JUMP: 24mtrs/sec 1 Clan Heavy Ultra AC
1 Clan Pulse Laser
2 Clan Large Pulse Lasers
2 Clan Streak SRM Racks
1 Clan Sensor-Standard

WarhawkPPC
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OLD |
09-30-00 Clan Goliath Scorpion MechWarrior Warhawk Elam
Latest Update: 12-14-00